1.自動畫線
void setup(){
size (800,600);
colorMode(HSB,100);
}
void draw(){
line(mouseX,mouseY,pmouseX,pmouseY);///when click draw
}
2.自動畫線+變色+變粗
void setup(){
size (800,600);
colorMode(HSB,100);
}
void draw(){
line(mouseX,mouseY,pmouseX,pmouseY);///when click draw
}
void mousePressed(){
if(mouseX<100){///strokeWeight()
strokeWeight(mouseY/50);
}
if(mouseX>700){///stroke
stroke(mouseY/6.0 , 100,100);
}
}
3.左鍵畫線+變色區(加框)+變粗區(加框)
void setup(){
size (800,600);
rect(width-100,0,width,height);
rect(0,0,100,height);
colorMode(HSB,100);
}
void draw(){
if(mousePressed)line(mouseX,mouseY,pmouseX,pmouseY);///when click draw
}
void mousePressed(){
if(mouseX<100){///strokeWeight()
strokeWeight(mouseY/50);
}
if(mouseX>700){///stroke
stroke(mouseY/6.0 , 100,100);
}
}
二、色票的運用
1.顏色
noStroke();
colorMode(HSB,100);
for(int i=0;i<100;i++){
for(int j=0;j<100;j++){
stroke(i,100,100);
point(i,j);
}
}
2.飽和
3.亮度
三、OpenProcessing (很多範例的網站)
網址:https://www.openprocessing.org/

有程式碼可以抓

四、畫圓並可以縮小並移動
void setup(){
size(720,720,P2D);
}
float pX=-100,pY=-100,r=100;
void draw(){
ellipse(pX,pY,r,r);
if(r>3){
r-=10;
pX+=13;
}
}
void mousePressed(){
pX=mouseX; pY=mouseY; r=100;
}
五、讀取圖片+滑鼠游標
1.讀取圖片
PImage img1,img2;
void setup(){
size(500,500);
background(0,255,0);
PImage img=loadImage("Doraemon.png");
image(img,0,0,500,500);
}
2.滑鼠游標

3.
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