期中作品進度
void setup(){
size(500,800);
imgcat=loadImage("cat.png");
imgrat=loadImage("rat.png");
imgcave=loadImage("cave.png");
imglife=loadImage("life.png");
for(int i=0;i<60;i++){
ratX[i]=100+int(random(3))*150;
ratY[i]=random(-8000);
imageMode(CENTER);
}
}
float []ratX=new float[80];
float []ratY=new float[80];
float catX=250,catY=700;
int score=0;
int life=3;
boolean Gameover=false;
int stage=0,time=0;
void draw(){
background(129,214,125);
if(stage==0)
{
fill(11,35,152); textSize(60);
text("Click to Start",68,350);
}
else if(stage==1){
if(life==0)stage=2;
}else if(stage==2){
fill(11,35,152); textSize(40);
text("Game Over!!",48,350);
text("You score is "+score,100,400);
}
fill(#286A25); rect(0,740,600,100);
image(imglife,420,100,100,100);
image(imgcave,100,10,200,120);
image(imgcave,250,10,200,120);
image(imgcave,400,10,200,120);
fill(255,0,0);textSize(30); text("Score:"+score,10,100);
textSize(40); text(":"+life,450,100);
image(imgcat,catX,catY,150,150);
if(stage==1){
for(int i=0;i<60;i++){
image(imgrat,ratX[i],ratY[i],70,70);
ratY[i]+=2;
if(dist(catX,catY,ratX[i],ratY[i])<75){
ratY[i]=100+random(-8000);
score+=5;
}
if(Gameover) return;
if(ratY[i]>=700) {
ratY[i]=100+random(-8000);
life-=1;
if(life==0) {
Gameover=true;
}
}
}
}
}
void keyPressed(){
if(key=='a') catX-=75;
if(key=='s') catX+=75;
}
void mousePressed(){
if(stage==0) {stage=1;}
if(stage==2) {stage=0;}
}
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