float [][]pigy=new float[5][4];
float [][]pigx=new float[5][4];
boolean [][]pigAlive=new boolean[5][4];
void setup(){
size(800,600);
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
pigx[i][j]=700-i*100;pigy[i][j]=100+j*100;pigAlive[i][j]=true;
}
}
}
void draw(){
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
fill(#07DE0F); ellipse(pigx[i][j], pigy[i][j], 100, 100);
}
}
fill(#DE0719); ellipse(400, 300, 100, 100);
}
2.
float birdX = 100, birdY = 400;
float birdVX = 0, birdVY = 0;
float birdAX = 0, birdAY = 0;
float [][]pigx=new float[5][4];
float [][]pigy=new float[5][4];
boolean [][]pigAlive=new boolean[5][4];
void setup(){
size(800,600);
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
pigx[i][j]=700-i*100;pigy[i][j]=100+j*100;pigAlive[i][j]=true;
}
}
}
void draw(){
background(255);
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
if (dist(birdX, birdY,pigx[i][j], pigy[i][j])<100)
pigAlive[i][j]=false;
if(pigAlive[i][j]){fill(#07DE0F); ellipse(pigx[i][j], pigy[i][j], 100, 100);}
}
}
//fill(#DE0719); ellipse(400, 300, 100, 100);
fill(#DE0719); ellipse(birdX,birdY, 100, 100);
birdX += birdVX;
birdY += birdVY;
birdVX += birdAX;
birdVY += birdAY;
}
void mouseDragged(){
birdX=mouseX;
birdY=mouseY;
}
3.
float birdX = 100, birdY = 400;
float birdVX = 0, birdVY = 0;
float birdAX = 0, birdAY = 0;
float [][]pigx=new float[5][4];
float [][]pigy=new float[5][4];
boolean [][]pigAlive=new boolean[5][4];
void setup(){
size(800,600);
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
pigx[i][j]=700-i*100;pigy[i][j]=100+j*100;pigAlive[i][j]=true;
}
}
}
void draw(){
background(255);
for(int i=0;i<5;i++){
for(int j=0;j<4;j++){
if (dist(birdX, birdY,pigx[i][j], pigy[i][j])<100)
pigAlive[i][j]=false;
if(pigAlive[i][j]){fill(#07DE0F); ellipse(pigx[i][j], pigy[i][j], 100, 100);}
}
}
//fill(#DE0719); ellipse(400, 300, 100, 100);
fill(#DE0719); ellipse(birdX,birdY, 100, 100);
birdX += birdVX;
birdY += birdVY;
birdVX += birdAX;
birdVY += birdAY;
}
void mouseDragged(){
birdX=mouseX;
birdY=mouseY;
birdVX=0;birdVY=0;
birdAY=0;
}
void mouseReleased(){
birdVX=(100-mouseX)/5.0; birdVY=(400-mouseY)/5.0;birdAY=0.98;
}
4.
import processing.sound.*;
SoundFile sound;
void setup(){
size(800,600);
sound=new SoundFile(this,"DORA.mp3");
sound.play();
sound.loop();
}
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